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class VolumeTimer extends info; var Actor A; var float TimerFrequency; function PostBeginPlay() { super.PostBeginPlay(); SetTimer(1.0, false); A = Owner; } function Timer() { A.TimerPop( Self ); SetTimer(TimerFrequency, false); } defaultproperties { TimerFrequency=1 bStatic=false RemoteRole=ROLE_None } |
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