Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 |
class TriggeredPlayerStart extends PlayerStart; function Trigger( actor Other, pawn EventInstigator ) { bEnabled = !bEnabled; } defaultproperties { bStatic=false } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |