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class ONSHeadlightCorona extends Light native; simulated function ChangeTeamTint(byte T) { if(T == 0) { LightHue = 255; LightSaturation=240; } else { LightHue = 128; LightSaturation=175; } } defaultproperties { bUnlit=True DrawType=DT_None bHidden=False DrawScale=0.4 bHardAttach=True bCollideActors=False bCorona=True bBlockActors=False LightType=LT_None LightBrightness=0 LightSaturation=175 LightHue=255 LightRadius=100 LightPeriod=0 LightCone=0 bDynamicLight=False bMovable=True RemoteRole=ROLE_None bNetInitialRotation=true Physics=PHYS_None bNoDelete=false bStatic=false bDirectionalCorona=true CoronaRotation=10 bDetailAttachment=true } |
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