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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSMineAmmo extends Ammunition; DefaultProperties { ItemName="Parasite Mines" //our name IconMaterial=Material'HudContent.Generic.HUD' IconCoords=(X1=451,Y1=393,X2=495,Y2=441) PickupClass=class'ONSMineAmmoPickup' // what our ammo pickup class is MaxAmmo=25 InitialAmount=4 } |
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