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Onslaught.ONSMineAmmo


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//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSMineAmmo extends Ammunition;

DefaultProperties
{
    ItemName="Parasite Mines" //our name
    IconMaterial=Material'HudContent.Generic.HUD'
    IconCoords=(X1=451,Y1=393,X2=495,Y2=441)

    PickupClass=class'ONSMineAmmoPickup' // what our ammo pickup class is
    MaxAmmo=25
    InitialAmount=4
}

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Class file time: Di 5.9.2006 22:31:48.000 - Creation time: Do 14.8.2014 09:58:46.730 - Created with UnCodeX