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class DamTypeIonTankBlast extends VehicleDamageType abstract; defaultproperties { DeathString="%o was OBLITERATED by %k" MaleSuicide="%o was OBLITERATED" FemaleSuicide="%o was OBLITERATED" VehicleClass=class'ONSHoverTank_IonPlasma' bDetonatesGoop=true GibModifier=0 bSuperWeapon=false bSkeletize=true bArmorStops=false DamageOverlayMaterial=Material'UT2004Weapons.ShockHitShader' DamageOverlayTime=1.0 VehicleDamageScaling=2.f } |
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