Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
class FM_Turret_Minigun_AltFire extends WeaponFire; simulated function bool AllowFire() { return true; } defaultproperties { FireRate=0.5 bModeExclusive=false } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |