Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UT2k4Assault.Trigger_ASRoundEnd


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
//=============================================================================
// Trigger_ASRoundEnd
//
//=============================================================================

class Trigger_ASRoundEnd extends Triggers;

event Trigger( Actor Other, Pawn EventInstigator )
{
	if ( Role < Role_Authority )
		return;

	if ( !Level.Game.IsA('ASGameInfo') )
		return;

	ASGameInfo(Level.Game).EndRound(ERER_AttackersWin, EventInstigator, "Attackers Win!");
}

defaultproperties
{
	bCollideActors=false
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 5.9.2006 22:36:14.000 - Creation time: Do 14.8.2014 09:58:52.621 - Created with UnCodeX