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/****************************************************************************** VehicleProxyDamageType Creation date: 2012-11-28 21:47 Last change: $Id$ Copyright © 2012, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements. Please ask for permission first, if you intend to make money off reused code. ******************************************************************************/ class VehicleProxyDamageType extends VehicleDamageType abstract; var() class<DamageType> MessageSourceDamageType; static function string DeathMessage(PlayerReplicationInfo Killer, PlayerReplicationInfo Victim) { if (default.MessageSourceDamageType != None) return default.MessageSourceDamageType.static.DeathMessage(Killer, Victim); return Super.DeathMessage(Killer, Victim); } static function string SuicideMessage(PlayerReplicationInfo Victim) { if (default.MessageSourceDamageType != None) return default.MessageSourceDamageType.static.SuicideMessage(Victim); return Super.SuicideMessage(Victim); } //============================================================================= // Default values //============================================================================= defaultproperties { } |
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