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class IonLightBeam extends xEmitter; defaultproperties { LifeSpan=4.0 mParticleType=PT_Beam mStartParticles=1 mAttenuate=false mAttenKa=0.0 mSizeRange(0)=10.0 mSizeRange(1)=22.0 mRegenDist=150.0 mLifeRange(0)=1.8 mMaxParticles=1 mMeshNodes(0)=StaticMesh'ShockCoil' mSpinRange(0)=0 mColorRange(0)=(R=15,G=15,B=15) mColorRange(1)=(R=15,G=15,B=15) DrawScale=5.0 Skins(0)=FinalBlend'XEffectMat.IonLightFB' bUnlit=true } |
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