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XGame.xCTFBase


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//=============================================================================
// xCTFBase.
// For decoration only, this actor serves no game-related purpose!
//=============================================================================
class xCTFBase extends Decoration
	notplaceable;

defaultproperties
{   
	bCollideWhenPlacing=false
	bObsolete=true // temp - shouldn't be placed in levels
	RemoteRole=ROLE_None
    StaticMesh=XGame_rc.FlagBaseMesh
    DrawType=DT_StaticMesh
    DrawScale=0.400000
    bCollideWorld=false
    bCollideActors=false
    bStatic=false
    PrePivot=(X=-5.0,Y=0.0,Z=0.0)
}

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Class file time: Di 5.9.2006 22:36:26.000 - Creation time: Do 14.8.2014 09:58:55.970 - Created with UnCodeX