Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
//============================================================================= // xDomLetter. //============================================================================= class xDomLetter extends Decoration abstract; #exec OBJ LOAD FILE=XGameTextures.utx var() Material RedTeamShader; var() Material BlueTeamShader; var() Material NeutralShader; defaultproperties { Skins(0)=Shader'XGameTextures.SuperPickups.DomABGS' RedTeamShader=Shader'XGameTextures.SuperPickups.DomABRS' BlueTeamShader=Shader'XGameTextures.SuperPickups.DomABBS' NeutralShader=Shader'XGameTextures.SuperPickups.DomABGS' bNetNotify=true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |