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// ==================================================================== // Class: XInterface.GUIHorzScrollZone // Parent: XInterface.GUIComponent // // Scrollzone implementation for horizontal lists. // ==================================================================== class GUIHorzScrollZone extends GUIScrollZoneBase; function bool InternalOnClick(GUIComponent Sender) { local float perc; if (!IsInBounds()) return false; perc = ( Controller.MouseX - ActualLeft() ) / ActualWidth(); OnScrollZoneClick(perc); return true; } |
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