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//============================================================================= // SuperShieldPack //============================================================================= class SuperShieldPack extends ShieldPickup notplaceable; #exec OBJ LOAD FILE=E_Pickups.usx static function StaticPrecache(LevelInfo L) { L.AddPrecacheStaticMesh(StaticMesh'E_Pickups.SuperShield'); } defaultproperties { RespawnTime=60.000000 PickupMessage="You picked up a Super Shield Pack +" Physics=PHYS_Rotating RotationRate=(Yaw=24000) DrawScale=0.6 PickupSound=sound'PickupSounds.LargeShieldPickup' PickupForce="LargeShieldPickup" // jdf DrawType=DT_StaticMesh StaticMesh=StaticMesh'E_Pickups.SuperShield' CollisionRadius=32.0 ShieldAmount=100 Style=STY_AlphaZ ScaleGlow=0.6 TransientSoundRadius=450.0 } |
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