Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
class FlakAmmoPickup extends UTAmmoPickup; defaultproperties { InventoryType=class'FlakAmmo' PickupMessage="You picked up 10 Flak Shells." PickupSound=Sound'PickupSounds.FlakAmmoPickup' PickupForce="FlakAmmoPickup" // jdf AmmoAmount=10 MaxDesireability=0.320000 CollisionHeight=8.250000 StaticMesh=StaticMesh'WeaponStaticMesh.FlakAmmoPickup' DrawType=DT_StaticMesh DrawScale=+0.8 PrePivot=(Z=+6.5) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |