Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.AnimNotify_Effect


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
class AnimNotify_Effect extends AnimNotify
	native;

var() class<Actor> EffectClass;
var() name Bone;
var() vector OffsetLocation;
var() rotator OffsetRotation;
var() bool Attach;
var() name Tag;
var() float DrawScale;
var() vector DrawScale3D;

var private transient Actor LastSpawnedEffect;	// Valid only in the editor.

cpptext
{
	// AnimNotify interface.
	virtual void Notify( UMeshInstance *Instance, AActor *Owner );
}

defaultproperties
{
	 DrawScale3D=(X=1,Y=1,Z=1)
     DrawScale=+00001.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 5.9.2006 22:28:40.000 - Creation time: Do 14.8.2014 09:58:34.031 - Created with UnCodeX