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Core.Object

Modifiers
native noexport

Core.Object

Direct Known Subclasses:

Actor, AdminBase, AnimEditProps, AnimNotify, AnimNotifyProps, Bitmap, BrowserFilters, BrushBuilder, CacheManager, CameraEffect, Canvas, ChallengeGame, CheatManager, Commandlet, CrosshairPack, CustomBotConfig, CustomFilter, CustomLadderInfo, DecoText, DrawOpBase, GameConfigSet, GameProfile, GUI, HttpCacheObject, HttpCookies, HttpResolveCache, HttpUtil, I3DL2Listener, Interactions, JBCamController, JBDefaultVoice, JBDispositionGroup, JBDispositionPlayer, JBDispositionTeam, KarmaParamsCollision, LadderInfo, LevelSummary, LIPSincAnimProps, LIPSincControllerProps, LIPSincPrefsProps, ListItem, Locale, LogEntry, Manifest, MapDecals, MaplistRecord, MapVoteHistory, MatchConfig, MatchInfo, Material, MaterialFactory, MatObject, MeshObject, NewsFeed, NotifyProperties, ObjectArray, ObjectPool, ONSPowerLinkCustomSetup, Palette, ParticleEmitter, Player, PlayerInput, PlayerRecordClass, PlayInfo, PropertyManagerBase, ReachSpec, Resource, RosterEntry, ScriptedAction, SequEditProps, SkaarjMeshes, SkelPrefsEditProps, Sound, SpeciesType, SPHighScoreBase, Spline, SPProfileExporter, StreamBase, StringArray, Subsystem, SVehicleWheel, TextToSpeechAlias, Time, UT2K4RosterGroup, UTANBanDatabase, UTPlusSettings, WeaponFire, WebApplication, WebRequest, WebResponse, WebSkin, WIR_RegistrationHandler, WIR_Util, xAdminBase, xPawnGibGroup, xPawnSoundGroup, xPrivilegeBase, xUtil

Constants Summary
MaxInt=0x7fffffff
Pi=3.1415926535897932
RF_NotForClient=0x00100000
RF_NotForEdit=0x00400000
RF_NotForServer=0x00200000
RF_Public=0x00000004
RF_Standalone=0x00080000
RF_Transactional=0x00000001
RF_Transient=0x00004000

Variables Summary
classClass
intObjectFlags
pointerObjectInternal[7]
objectOuter
Object
nameName

Enumerations Summary
EAxis
AXIS_X, AXIS_Y, AXIS_Z
ECamOrientation
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly,
EDetailMode
DM_Low, DM_High, DM_SuperHigh
EDrawPivot
DP_UpperLeft, DP_UpperMiddle, DP_UpperRight, DP_MiddleRight, DP_LowerRight, DP_LowerMiddle, DP_LowerLeft, DP_MiddleLeft, DP_MiddleMiddle,
ESheerAxis
SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY,

Structures Summary
BoundingVolume
Sphere
Box
Min, Max, IsValid
Color
B, G, R, A
CompressedPosition
Location, Rotation, Velocity
Coords
Origin, XAxis, YAxis, ZAxis
FloatBox
X1, Y1, X2, Y2
Guid
A, B, C, D
IntBox
X1, Y1, X2, Y2
InterpCurve
Points
InterpCurvePoint
InVal, OutVal
Matrix
XPlane, YPlane, ZPlane, WPlane
Plane
W
Quat
X, Y, Z, W
Range
Min, Max
RangeVector
X, Y, Z
Rotator
Pitch, Yaw, Roll
Scale
Scale, SheerRate, SheerAxis
TMultiMap
FArray_Data, FArray_ArrayNum, FArray_ArrayMax, TMapBase_Hash, TMapBase_HashCount
Vector
X, Y, Z

Functions Summary
preoperatorbool ! (bool A)
operatorbool != (int A, int B)
operatorbool != (string A, string B)
operatorbool != (rotator A, rotator B)
operatorbool != (float A, float B)
operatorbool != (vector A, vector B)
operatorbool != (bool A, bool B)
operatorbool != (name A, name B)
operatorbool != (Object A, Object B)
operatorstring $ (coerce string A, coerce string B)
operatorstring $= (out string A, coerce string B)
operatorfloat % (float A, float B)
operatorint & (int A, int B)
operatorbool && (bool A, skip bool B)
operatorvector * (float A, vector B)
operatorvector * (vector A, float B)
operatorfloat * (float A, float B)
operatorrotator * (float A, rotator B)
operatorrotator * (rotator A, float B)
operatorint * (int A, int B)
operatorvector * (vector A, vector B)
operatorfloat ** (float A, float B)
operatorint *= (out int A, float B)
operatorvector *= (out vector A, vector B)
operatorrotator *= (out rotator A, float B)
operatorfloat *= (out float A, float B)
operatorvector *= (out vector A, float B)
operatorbyte *= (out byte A, byte B)
operatorint + (int A, int B)
operatorrotator + (rotator A, rotator B)
operatorfloat + (float A, float B)
operatorvector + (vector A, vector B)
preoperatorint ++ (out int A)
postoperatorint ++ (out int A)
postoperatorbyte ++ (out byte A)
preoperatorbyte ++ (out byte A)
operatorfloat += (out float A, float B)
operatorrotator += (out rotator A, rotator B)
operatorbyte += (out byte A, byte B)
operatorint += (out int A, int B)
operatorvector += (out vector A, vector B)
operatorfloat - (float A, float B)
preoperatorfloat - (float A)
preoperatorvector - (vector A)
operatorrotator - (rotator A, rotator B)
preoperatorint - (int A)
operatorvector - (vector A, vector B)
operatorint - (int A, int B)
postoperatorbyte -- (out byte A)
postoperatorint -- (out int A)
preoperatorint -- (out int A)
preoperatorbyte -- (out byte A)
operatorrotator -= (out rotator A, rotator B)
operatorvector -= (out vector A, vector B)
operatorint -= (out int A, int B)
operatorstring -= (out string A, coerce string B)
operatorfloat -= (out float A, float B)
operatorbyte -= (out byte A, byte B)
operatorrotator / (rotator A, float B)
operatorvector / (vector A, float B)
operatorint / (int A, int B)
operatorfloat / (float A, float B)
operatorrotator /= (out rotator A, float B)
operatorint /= (out int A, float B)
operatorvector /= (out vector A, float B)
operatorfloat /= (out float A, float B)
operatorbyte /= (out byte A, byte B)
operatorbool < (float A, float B)
operatorbool < (int A, int B)
operatorbool < (string A, string B)
operatorint << (int A, int B)
operatorvector << (vector A, rotator B)
operatorbool <= (float A, float B)
operatorbool <= (int A, int B)
operatorbool <= (string A, string B)
operatorbool == (rotator A, rotator B)
operatorbool == (string A, string B)
operatorbool == (float A, float B)
operatorbool == (vector A, vector B)
operatorbool == (name A, name B)
operatorbool == (bool A, bool B)
operatorbool == (int A, int B)
operatorbool == (Object A, Object B)
operatorbool > (float A, float B)
operatorbool > (int A, int B)
operatorbool > (string A, string B)
operatorbool >= (float A, float B)
operatorbool >= (string A, string B)
operatorbool >= (int A, int B)
operatorint >> (int A, int B)
operatorvector >> (vector A, rotator B)
operatorint >>> (int A, int B)
operatorstring @ (coerce string A, coerce string B)
operatorstring @= (out string A, coerce string B)
functionfloat Abs (float A)
functionfloat Acos (float A)
function AllObjects (class baseClass, out Object obj)
functionint Asc (string S)
functionfloat Asin (float A)
functionfloat Atan (float A, float B)
event BeginState ()
functionstring Caps (coerce string S)
functionfloat Ceil (float A)
functionstring Chr (int i)
functionint Clamp (int V, int A, int B)
functionbool ClassIsChildOf (class TestClass, class ParentClass)
function ClearConfig (optional string PropName)
operatorbool ClockwiseFrom (int A, int B)
functionfloat Cos (float A)
event Created ()
operatorvector Cross (vector A, vector B)
function Disable (name ProbeFunc)
functionbool Divide (coerce string Src, string Divider, out string LeftPart, out string RightPart)
operatorfloat Dot (vector A, vector B)
functionobject DynamicLoadObject (string ObjectName, class ObjectClass, optional bool MayFail)
function EatStr (out string Dest, out string Source, int Num))
function Enable (name ProbeFunc)
event EndState ()
functionstring Eval (bool Condition, coerce string ResultIfTrue, coerce string ResultIfFalse)
functionfloat Exp (float A)
functionfloat FClamp (float V, float A, float B)
functionobject FindObject (string ObjectName, class ObjectClass)
functionfloat FMax (float A, float B)
functionfloat FMin (float A, float B)
functionfloat FRand ()
function GetAxes (rotator A, out vector X, out vector Y, out vector Z)
functionname GetEnum (object E, coerce int i)
functionString GetItemName (string FullName ))
functionarray<string> GetPerObjectNames (string ININame, optional string ObjectClass, optional int MaxResults)
functionstring GetPropertyText (string PropName)
function GetReferencers (Object Target, out array<Object> Referencers)
functionname GetStateName ()
function GetUnAxes (rotator A, out vector X, out vector Y, out vector Z)
function GotoState (optional name NewState, optional name Label)
functionint InStr (coerce string S, coerce string t)
functionfloat InterpCurveEval (InterpCurve curve, float input)
function InterpCurveGetInputDomain (InterpCurve curve, out float min, out float max)
function InterpCurveGetOutputRange (InterpCurve curve, out float min, out float max)
function Invert (out vector X, out vector Y, out vector Z)
functionbool IsA (name ClassName)
functionbool IsInState (name TestState)
functionbool IsOnConsole ()
functionbool IsSoaking ()
functionstring Left (coerce string S, int i)
functionint Len (coerce string S)
functionfloat Lerp (float Alpha, float A, float B, optional bool bClampRange)
functionstring Localize (string SectionName, string KeyName, string PackageName)
functionstring Locs (coerce string S)
function Log (coerce string S, optional name Tag)
functionfloat Loge (float A)
functionint Max (int A, int B)
functionstring Mid (coerce string S, int i, optional int j)
functionint Min (int A, int B)
functionvector MirrorVectorByNormal (vector Vect, vector Normal)
functionvector Normal (vector A)
functionrotator Normalize (rotator Rot)
functionrotator OrthoRotation (vector X, vector Y, vector Z)
functionbool PlatformIs64Bit ()
functionbool PlatformIsMacOS ()
functionbool PlatformIsUnix ()
functionbool PlatformIsWindows ()
functionQuat QuatFindBetween (Vector A, Vector B)
functionQuat QuatFromAxisAndAngle (Vector Axis, Float Angle)
functionQuat QuatFromRotator (rotator A)
functionQuat QuatInvert (Quat A)
functionQuat QuatProduct (Quat A, Quat B)
functionvector QuatRotateVector (Quat A, vector B)
functionQuat QuatSlerp (Quat A, Quat B, float Slerp)
functionrotator QuatToRotator (Quat A)
functionint Rand (int Max)
functionfloat RandRange (float Min, float Max ))
functionstring Repl (coerce string Src, coerce string Match, coerce string With, optional bool bCaseSensitive)
function ReplaceText (out string Text, string Replace, string With))
function ResetConfig (optional string PropName)
functionstring Right (coerce string S, int i)
functionrotator RotRand (optional bool bRoll)
functionfloat Round (float A)
function SaveConfig ()
functionbool SetPropertyText (string PropName, string PropValue)
functionfloat Sin (float A)
functionfloat Smerp (float Alpha, float A, float B)
functionint Split (coerce string Src, string Divider, out array<string> Parts)
functionfloat Sqrt (float A)
functionfloat Square (float A)
function StaticClearConfig (optional string PropName)
function StaticSaveConfig ()
function StopWatch (optional bool bStop)
functionint StrCmp (coerce string S, coerce string T, optional int Count, optional bool bCaseSensitive)
functionfloat Tan (float A)
functionvector VRand ()
functionfloat VSize (vector A)
function Warn (coerce string S)
operatorint ^ (int A, int B)
operatorbool ^^ (bool A, bool B)
operatorint | (int A, int B)
operatorbool || (bool A, skip bool B)
preoperatorint ~ (int A)
operatorbool ~= (string A, string B)
operatorbool ~= (float A, float B)


Constants Detail

MaxInt Source code

const MaxInt = 0x7fffffff;

Pi Source code

const Pi = 3.1415926535897932;

RF_NotForClient Source code

const RF_NotForClient = 0x00100000;

RF_NotForEdit Source code

const RF_NotForEdit = 0x00400000;

RF_NotForServer Source code

const RF_NotForServer = 0x00200000;

RF_Public Source code

const RF_Public = 0x00000004;

RF_Standalone Source code

const RF_Standalone = 0x00080000;

RF_Transactional Source code

const RF_Transactional = 0x00000001;

RF_Transient Source code

const RF_Transient = 0x00004000;


Variables Detail

Class Source code

var native const editconst class Class;

ObjectFlags Source code

var native const int ObjectFlags;

ObjectInternal[7] Source code

var native private const pointer ObjectInternal[7];

Outer Source code

var native const object Outer;

Object

Name Source code

var(Object) native const editconst noexport name Name;


Enumerations Detail

EAxis Source code

enum EAxis
{
AXIS_X, AXIS_Y, AXIS_Z
};

ECamOrientation Source code

enum ECamOrientation
{
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly,
};

EDetailMode Source code

enum EDetailMode
{
DM_Low, DM_High, DM_SuperHigh
};

EDrawPivot Source code

enum EDrawPivot
{
DP_UpperLeft, DP_UpperMiddle, DP_UpperRight, DP_MiddleRight, DP_LowerRight, DP_LowerMiddle, DP_LowerLeft, DP_MiddleLeft, DP_MiddleMiddle,
};

ESheerAxis Source code

enum ESheerAxis
{
SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY,
};


Structures Detail

BoundingVolume Source code

struct BoundingVolume extends Box
{
var plane Sphere;
};


Box Source code

struct Box
{
var byte IsValid;
var vector Max;
var vector Min;
};


Color Source code

struct Color
{
var(Object) config byte A;
var(Object) config byte B;
var(Object) config byte G;
var(Object) config byte R;
};


CompressedPosition Source code

struct CompressedPosition
{
var vector Location;
var rotator Rotation;
var vector Velocity;
};


Coords Source code

struct Coords
{
var(Object) config vector Origin;
var(Object) config vector XAxis;
var(Object) config vector YAxis;
var(Object) config vector ZAxis;
};


FloatBox Source code

struct FloatBox
{
var float X1;
var float X2;
var float Y1;
var float Y2;
};


Guid Source code

struct Guid
{
var int A;
var int B;
var int C;
var int D;
};


IntBox Source code

struct IntBox
{
var int X1;
var int X2;
var int Y1;
var int Y2;
};


InterpCurve Source code

struct InterpCurve
{
var(Object) array<InterpCurvePoint> Points;
};


InterpCurvePoint Source code

struct InterpCurvePoint
{
var(Object) float InVal;
var(Object) float OutVal;
};


Matrix Source code

struct Matrix
{
var(Object) Plane WPlane;
var(Object) Plane XPlane;
var(Object) Plane YPlane;
var(Object) Plane ZPlane;
};


Plane Source code

struct Plane extends Vector
{
var(Object) config float W;
};


Quat Source code

struct Quat
{
var(Object) config float W;
var(Object) config float X;
var(Object) config float Y;
var(Object) config float Z;
};


Range Source code

struct Range
{
var(Object) config float Max;
var(Object) config float Min;
};


RangeVector Source code

struct RangeVector
{
var(Object) config range X;
var(Object) config range Y;
var(Object) config range Z;
};


Rotator Source code

struct Rotator
{
var(Object) config int Pitch;
var(Object) config int Roll;
var(Object) config int Yaw;
};


Scale Source code

struct Scale
{
var(Object) config vector Scale;
var(Object) ESheerAxis SheerAxis;
var(Object) config float SheerRate;
};


TMultiMap Source code

struct TMultiMap
{
var int FArray_ArrayMax;
var int FArray_ArrayNum;
var pointer FArray_Data;
var pointer TMapBase_Hash;
var int TMapBase_HashCount;
};


Vector Source code

struct Vector
{
var(Object) config float X;
var(Object) config float Y;
var(Object) config float Z;
};



Functions Detail

! Source code

native(129) static final preoperator bool ! ( bool A )

!= Source code

native(155) static final operator bool != ( int A, int B )

!= Source code

native(123) static final operator bool != ( string A, string B )

!= Source code

native(203) static final operator bool != ( rotator A, rotator B )

!= Source code

native(181) static final operator bool != ( float A, float B )

!= Source code

native(218) static final operator bool != ( vector A, vector B )

!= Source code

native(243) static final operator bool != ( bool A, bool B )

!= Source code

native(255) static final operator bool != ( name A, name B )

!= Source code

native(119) static final operator bool != ( Object A, Object B )

$ Source code

native(112) static final operator string $ ( coerce string A, coerce string B )

$= Source code

native(322) static final operator string $= ( out string A, coerce string B )

% Source code

native(173) static final operator float % ( float A, float B )

& Source code

native(156) static final operator int & ( int A, int B )

&& Source code

native(130) static final operator bool && ( bool A, skip bool B )

* Source code

native(213) static final operator vector * ( float A, vector B )

* Source code

native(212) static final operator vector * ( vector A, float B )

* Source code

native(171) static final operator float * ( float A, float B )

* Source code

native(288) static final operator rotator * ( float A, rotator B )

* Source code

native(287) static final operator rotator * ( rotator A, float B )

* Source code

native(144) static final operator int * ( int A, int B )

* Source code

native(296) static final operator vector * ( vector A, vector B )

** Source code

native(170) static final operator float ** ( float A, float B )

*= Source code

native(159) static final operator int *= ( out int A, float B )

*= Source code

native(297) static final operator vector *= ( out vector A, vector B )

*= Source code

native(290) static final operator rotator *= ( out rotator A, float B )

*= Source code

native(182) static final operator float *= ( out float A, float B )

*= Source code

native(221) static final operator vector *= ( out vector A, float B )

*= Source code

native(133) static final operator byte *= ( out byte A, byte B )

+ Source code

native(146) static final operator int + ( int A, int B )

+ Source code

native(316) static final operator rotator + ( rotator A, rotator B )

+ Source code

native(174) static final operator float + ( float A, float B )

+ Source code

native(215) static final operator vector + ( vector A, vector B )

++ Source code

native(163) static final preoperator int ++ ( out int A )

++ Source code

native(165) static final postoperator int ++ ( out int A )

++ Source code

native(139) static final postoperator byte ++ ( out byte A )

++ Source code

native(137) static final preoperator byte ++ ( out byte A )

+= Source code

native(184) static final operator float += ( out float A, float B )

+= Source code

native(318) static final operator rotator += ( out rotator A, rotator B )

+= Source code

native(135) static final operator byte += ( out byte A, byte B )

+= Source code

native(161) static final operator int += ( out int A, int B )

+= Source code

native(223) static final operator vector += ( out vector A, vector B )

- Source code

native(175) static final operator float - ( float A, float B )

- Source code

native(169) static final preoperator float - ( float A )

- Source code

native(211) static final preoperator vector - ( vector A )

- Source code

native(317) static final operator rotator - ( rotator A, rotator B )

- Source code

native(143) static final preoperator int - ( int A )

- Source code

native(216) static final operator vector - ( vector A, vector B )

- Source code

native(147) static final operator int - ( int A, int B )

-- Source code

native(140) static final postoperator byte -- ( out byte A )

-- Source code

native(166) static final postoperator int -- ( out int A )

-- Source code

native(164) static final preoperator int -- ( out int A )

-- Source code

native(138) static final preoperator byte -- ( out byte A )

-= Source code

native(319) static final operator rotator -= ( out rotator A, rotator B )

-= Source code

native(224) static final operator vector -= ( out vector A, vector B )

-= Source code

native(162) static final operator int -= ( out int A, int B )

-= Source code

native(324) static final operator string -= ( out string A, coerce string B )

-= Source code

native(185) static final operator float -= ( out float A, float B )

-= Source code

native(136) static final operator byte -= ( out byte A, byte B )

/ Source code

native(289) static final operator rotator / ( rotator A, float B )

/ Source code

native(214) static final operator vector / ( vector A, float B )

/ Source code

native(145) static final operator int / ( int A, int B )

/ Source code

native(172) static final operator float / ( float A, float B )

/= Source code

native(291) static final operator rotator /= ( out rotator A, float B )

/= Source code

native(160) static final operator int /= ( out int A, float B )

/= Source code

native(222) static final operator vector /= ( out vector A, float B )

/= Source code

native(183) static final operator float /= ( out float A, float B )

/= Source code

native(134) static final operator byte /= ( out byte A, byte B )

< Source code

native(176) static final operator bool < ( float A, float B )

< Source code

native(150) static final operator bool < ( int A, int B )

< Source code

native(115) static final operator bool < ( string A, string B )

<< Source code

native(148) static final operator int << ( int A, int B )

<< Source code

native(275) static final operator vector << ( vector A, rotator B )

<= Source code

native(178) static final operator bool <= ( float A, float B )

<= Source code

native(152) static final operator bool <= ( int A, int B )

<= Source code

native(120) static final operator bool <= ( string A, string B )

== Source code

native(142) static final operator bool == ( rotator A, rotator B )

== Source code

native(122) static final operator bool == ( string A, string B )

== Source code

native(180) static final operator bool == ( float A, float B )

== Source code

native(217) static final operator bool == ( vector A, vector B )

== Source code

native(254) static final operator bool == ( name A, name B )

== Source code

native(242) static final operator bool == ( bool A, bool B )

== Source code

native(154) static final operator bool == ( int A, int B )

== Source code

native(114) static final operator bool == ( Object A, Object B )

> Source code

native(177) static final operator bool > ( float A, float B )

> Source code

native(151) static final operator bool > ( int A, int B )

> Source code

native(116) static final operator bool > ( string A, string B )

>= Source code

native(179) static final operator bool >= ( float A, float B )

>= Source code

native(121) static final operator bool >= ( string A, string B )

>= Source code

native(153) static final operator bool >= ( int A, int B )

>> Source code

native(149) static final operator int >> ( int A, int B )

>> Source code

native(276) static final operator vector >> ( vector A, rotator B )

>>> Source code

native(196) static final operator int >>> ( int A, int B )

@ Source code

native(168) static final operator string @ ( coerce string A, coerce string B )

@= Source code

native(323) static final operator string @= ( out string A, coerce string B )

Abs Source code

native(186) static final function float Abs ( float A )

Acos Source code

native static final function float Acos ( float A )

AllObjects Source code

native(197) final iterator function AllObjects ( class baseClass, out Object obj )

Asc Source code

native(237) static final function int Asc ( string S )

Asin Source code

native static final function float Asin ( float A )

Atan Source code

native(190) static final function float Atan ( float A, float B )

BeginState Source code

event BeginState ( )

Caps Source code

native(235) static final function string Caps ( coerce string S )

Ceil Source code

native(253) static final function float Ceil ( float A )

Chr Source code

native(236) static final function string Chr ( int i )

Clamp Source code

native(251) static final function int Clamp ( int V, int A, int B )

ClassIsChildOf Source code

native(258) static final function bool ClassIsChildOf ( class TestClass, class ParentClass )

ClearConfig Source code

native(537) final function ClearConfig ( optional string PropName )

ClockwiseFrom Source code

native static final operator bool ClockwiseFrom ( int A, int B )

Cos Source code

native(188) static final function float Cos ( float A )

Created Source code

event Created ( )

Cross Source code

native(220) static final operator vector Cross ( vector A, vector B )

Disable Source code

native(118) final function Disable ( name ProbeFunc )

Divide Source code

native(239) static final function bool Divide ( coerce string Src, string Divider, out string LeftPart, out string RightPart )

Dot Source code

native(219) static final operator float Dot ( vector A, vector B )

DynamicLoadObject Source code

native static final function object DynamicLoadObject ( string ObjectName, class ObjectClass, optional bool MayFail )

EatStr Source code

static final function EatStr ( out string Dest, out string Source, int Num) )

Enable Source code

native(117) final function Enable ( name ProbeFunc )

EndState Source code

event EndState ( )

Eval Source code

native(202) static final function string Eval ( bool Condition, coerce string ResultIfTrue, coerce string ResultIfFalse )

Exp Source code

native(191) static final function float Exp ( float A )

FClamp Source code

native(246) static final function float FClamp ( float V, float A, float B )

FindObject Source code

native static final function object FindObject ( string ObjectName, class ObjectClass )

FMax Source code

native(245) static final function float FMax ( float A, float B )

FMin Source code

native(244) static final function float FMin ( float A, float B )

FRand Source code

native(195) static final function float FRand ( )

GetAxes Source code

native(229) static final function GetAxes ( rotator A, out vector X, out vector Y, out vector Z )

GetEnum Source code

native static final function name GetEnum ( object E, coerce int i )

GetItemName Source code

simulated static function String GetItemName ( string FullName ) )

GetPerObjectNames Source code

native static final function array<string> GetPerObjectNames ( string ININame, optional string ObjectClass, optional int MaxResults )

GetPropertyText Source code

native final function string GetPropertyText ( string PropName )

GetReferencers Source code

native final function GetReferencers ( Object Target, out array<Object> Referencers )

GetStateName Source code

native(284) final function name GetStateName ( )

GetUnAxes Source code

native(230) static final function GetUnAxes ( rotator A, out vector X, out vector Y, out vector Z )

GotoState Source code

native(113) final function GotoState ( optional name NewState, optional name Label )

InStr Source code

native(126) static final function int InStr ( coerce string S, coerce string t )

InterpCurveEval Source code

native static final function float InterpCurveEval ( InterpCurve curve, float input )

InterpCurveGetInputDomain Source code

native static final function InterpCurveGetInputDomain ( InterpCurve curve, out float min, out float max )

InterpCurveGetOutputRange Source code

native static final function InterpCurveGetOutputRange ( InterpCurve curve, out float min, out float max )

Invert Source code

native(227) static final function Invert ( out vector X, out vector Y, out vector Z )

IsA Source code

native(303) final function bool IsA ( name ClassName )

IsInState Source code

native(281) final function bool IsInState ( name TestState )

IsOnConsole Source code

native final function bool IsOnConsole ( )

IsSoaking Source code

native final function bool IsSoaking ( )

Left Source code

native(128) static final function string Left ( coerce string S, int i )

Len Source code

native(125) static final function int Len ( coerce string S )

Lerp Source code

native(247) static final function float Lerp ( float Alpha, float A, float B, optional bool bClampRange )

Localize Source code

native static function string Localize ( string SectionName, string KeyName, string PackageName )

Locs Source code

native(238) static final function string Locs ( coerce string S )

Log Source code

native(231) final static function Log ( coerce string S, optional name Tag )

Loge Source code

native(192) static final function float Loge ( float A )

Max Source code

native(250) static final function int Max ( int A, int B )

Mid Source code

native(127) static final function string Mid ( coerce string S, int i, optional int j )

Min Source code

native(249) static final function int Min ( int A, int B )

MirrorVectorByNormal Source code

native(300) static final function vector MirrorVectorByNormal ( vector Vect, vector Normal )

Normal Source code

native(226) static final function vector Normal ( vector A )

Normalize Source code

native static final function rotator Normalize ( rotator Rot )

OrthoRotation Source code

native static final function rotator OrthoRotation ( vector X, vector Y, vector Z )

PlatformIs64Bit Source code

native final function bool PlatformIs64Bit ( )

PlatformIsMacOS Source code

native final function bool PlatformIsMacOS ( )

PlatformIsUnix Source code

native final function bool PlatformIsUnix ( )

PlatformIsWindows Source code

native final function bool PlatformIsWindows ( )

QuatFindBetween Source code

native static final function Quat QuatFindBetween ( Vector A, Vector B )

QuatFromAxisAndAngle Source code

native static final function Quat QuatFromAxisAndAngle ( Vector Axis, Float Angle )

QuatFromRotator Source code

native static final function Quat QuatFromRotator ( rotator A )

QuatInvert Source code

native static final function Quat QuatInvert ( Quat A )

QuatProduct Source code

native static final function Quat QuatProduct ( Quat A, Quat B )

QuatRotateVector Source code

native static final function vector QuatRotateVector ( Quat A, vector B )

QuatSlerp Source code

native static final function Quat QuatSlerp ( Quat A, Quat B, float Slerp )

QuatToRotator Source code

native static final function rotator QuatToRotator ( Quat A )

Rand Source code

native(167) static final function int Rand ( int Max )

RandRange Source code

final function float RandRange ( float Min, float Max ) )

Repl Source code

native(201) static final function string Repl ( coerce string Src, coerce string Match, coerce string With, optional bool bCaseSensitive )

ReplaceText Source code

simulated static final function ReplaceText ( out string Text, string Replace, string With) )

ResetConfig Source code

native static final function ResetConfig ( optional string PropName )

Right Source code

native(234) static final function string Right ( coerce string S, int i )

RotRand Source code

native(320) static final function rotator RotRand ( optional bool bRoll )

Round Source code

native(257) static final function float Round ( float A )

SaveConfig Source code

native(536) final function SaveConfig ( )

SetPropertyText Source code

native final function bool SetPropertyText ( string PropName, string PropValue )

Sin Source code

native(187) static final function float Sin ( float A )

Smerp Source code

native(248) static final function float Smerp ( float Alpha, float A, float B )

Split Source code

native(240) static final function int Split ( coerce string Src, string Divider, out array<string> Parts )

Sqrt Source code

native(193) static final function float Sqrt ( float A )

Square Source code

native(194) static final function float Square ( float A )

StaticClearConfig Source code

native static final function StaticClearConfig ( optional string PropName )

StaticSaveConfig Source code

native static final function StaticSaveConfig ( )

StopWatch Source code

native(535) static final function StopWatch ( optional bool bStop )

StrCmp Source code

native(200) static final function int StrCmp ( coerce string S, coerce string T, optional int Count, optional bool bCaseSensitive )

Tan Source code

native(189) static final function float Tan ( float A )

VRand Source code

native(252) static final function vector VRand ( )

VSize Source code

native(225) static final function float VSize ( vector A )

Warn Source code

native(232) final static function Warn ( coerce string S )

^ Source code

native(157) static final operator int ^ ( int A, int B )

^^ Source code

native(131) static final operator bool ^^ ( bool A, bool B )

| Source code

native(158) static final operator int | ( int A, int B )

|| Source code

native(132) static final operator bool || ( bool A, skip bool B )

~ Source code

native(141) static final preoperator int ~ ( int A )

~= Source code

native(124) static final operator bool ~= ( string A, string B )

~= Source code

native(210) static final operator bool ~= ( float A, float B )


Defaultproperties

defaultproperties
{
}

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Creation time: Sa 23.8.2014 09:18:22.772 - Created with UnCodeX