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Engine.InterpolationPoint


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//=============================================================================
// InterpolationPoint.
// Used as destinations to move the camera to in Matinee scenes.
//=============================================================================
class InterpolationPoint extends Keypoint
	native;

#exec Texture Import File=Textures\InterpolationPoint.pcx Name=S_Interp Mips=Off MASKED=1

defaultproperties
{
	DrawScale=+0.35
     bDirectional=True
	 Texture=S_Interp
}

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Class file time: Di 5.9.2006 22:28:40.000 - Creation time: Do 14.8.2014 09:58:41.126 - Created with UnCodeX