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Gameplay.ACTION_IfRandomPct


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class ACTION_IfRandomPct extends ScriptedAction;

var(Action) float Probability;

function ProceedToNextAction(ScriptedController C)
{
	C.ActionNum += 1;
	if ( FRand() > Probability )
		ProceedToSectionEnd(C);
}

function bool StartsSection()
{
	return true;
}

defaultproperties
{
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:33.555 - Created with UnCodeX