Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 |
class ACTION_IfRandomPct extends ScriptedAction; var(Action) float Probability; function ProceedToNextAction(ScriptedController C) { C.ActionNum += 1; if ( FRand() > Probability ) ProceedToSectionEnd(C); } function bool StartsSection() { return true; } defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |