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Gameplay.ACTION_SubTitles


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class ACTION_SubTitles extends ScriptedAction;

var()	SceneSubtitles.ESST_Mode SubTitleMode;

function bool InitActionFor(ScriptedController C)
{
	C.Level.GetLocalPlayerController().myHUD.SubTitles.ProcessEvent( SubTitleMode );
	return false;	
}

function string GetActionString()
{
	return ActionString;
}

defaultproperties
{
	ActionString="SubTitles"
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:33.706 - Created with UnCodeX