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Gameplay.ACTION_WaitForAnimend


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class ACTION_WaitForAnimend extends LatentScriptedAction;

var(Action) int Channel;

function bool CompleteOnAnim(int Num)
{
	return (Channel == Num);
}

defaultproperties
{
	ActionString="Wait for animend"
	bValidForTrigger=false
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:33.742 - Created with UnCodeX