Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.EFFECT_Drugged


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
//=============================================================================
// EFFECT_Drugged
//=============================================================================

class EFFECT_Drugged extends I3DL2Listener
	editinlinenew;

defaultproperties
{
	EnvironmentSize=1.9;
	EnvironmentDiffusion=0.5;
	Room=-1000;
	RoomHF=0;
	DecayTime=8.39;
	DecayHFRatio=1.39;
	Reflections=-115;
	ReflectionsDelay=0.002;
	Reverb=985;
	ReverbDelay=0.03;
	RoomRolloffFactor=0.0;
	AirAbsorptionHF=-5;
	bDecayTimeScale=true;
	bReflectionsScale=true;
	bReflectionsDelayScale=true;
	bReverbScale=true;
	bReverbDelayScale=true;
	bDecayHFLimit=true;
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:38.065 - Created with UnCodeX