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Gameplay.KarmaBoostDest


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class KarmaBoostDest extends NavigationPoint
	placeable;

event int SpecialCost(Pawn Other, ReachSpec Path)
{
	if ( (Vehicle(Other) == None) || !Vehicle(Other).bCanDoTrickJumps )
		return 10000000;	

	return -0.5 * Path.Distance;
}

defaultproperties
{
	bSpecialForced=true
	bVehicleDestination=true
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:43.380 - Created with UnCodeX