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Jailbreak.JBScout


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// ============================================================================
// JBScout
// Copyright 2002 by Mychaeel <mychaeel@planetjailbreak.com>
// $Id: JBScout.uc,v 1.7 2004/04/19 17:06:03 mychaeel Exp $
//
// Pawn used by JBTagNavigation to calculate travelling distances between two
// arbitrary actors in a map.
// ============================================================================


class JBScout extends Pawn;


// ============================================================================
// Died
//
// Never die (even if you fall out of the world or anything like that).
// ============================================================================

function Died(Controller ControllerKiller, class<DamageType> ClassDamageType, vector LocationHit)
{
  Health = Default.Health;
}


// ============================================================================
// Defaults
// ============================================================================

defaultproperties
{
  bGameRelevant        = True;
  bBlockActors         = False;
  bCanBeDamaged        = False;
  bProjTarget          = False;
  bCollideActors       = False;
  bCollideWorld        = False;
  bShouldBaseAtStartup = False;
  CollisionRadius      = 25.0;
  CollisionHeight      = 44.0;
  CrouchHeight         = 29.0;
  CrouchRadius         = 25.0;
}

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Class file time: Mo 19.4.2004 19:06:04.000 - Creation time: Do 14.8.2014 09:58:43.008 - Created with UnCodeX