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//----------------------------------------------------------- // //----------------------------------------------------------- class DamTypeONSGrenade extends WeaponDamageType; DefaultProperties { //death messages to the player DeathString="%o played with %k's happy fun ball..." MaleSuicide="Silly %o, grenades are for enemies..." FemaleSuicide="Silly %o, grenades are for enemies..." //what weapon class causes this message WeaponClass=class'ONSGrenadeLauncher' bDelayedDamage=true } |
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