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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSGrenadeAmmo extends Ammunition; DefaultProperties { ItemName="Grenades" //our name IconMaterial=Material'HudContent.Generic.HUD' IconCoords=(X1=460,Y1=343,X2=488,Y2=392) PickupClass=class'ONSGrenadeAmmoPickup' // what our ammo pickup class is MaxAmmo=50 InitialAmount=10 } |
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