Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
class IceSkaarj extends Skaarj; event PostBeginPlay() { Super.PostBeginPlay(); MyAmmo.ProjectileClass = class'IceSkaarjProjectile'; } defaultproperties { Skins(0)=Skaarjw2 ScoringValue=6 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |