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//============================================================================= // ASVehicleFactory_LinkTurret //============================================================================= class ASVehicleFactory_LinkTurret extends ASVehicleFactory_Turret; //============================================================================= // defaultproperties //============================================================================= defaultproperties { bSpawnBuildEffect=false VehicleTeam=1 VehicleClass=None VehicleClassStr="UT2k4AssaultFull.ASTurret_LinkTurret" DrawType=DT_StaticMesh StaticMesh=StaticMesh'AS_Weapons_SM.LinkTurret_STATIC' DrawScale=0.3 CollisionHeight=116 } |
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