Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.SVehicleFactory | +-- UT2k4Assault.ASVehicleFactory | +-- UT2k4Assault.ASVehicleFactory_Turret | +-- UT2k4Assault.ASVehicleFactory_LinkTurret
Variables Summary |
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Inherited Variables from UT2k4Assault.ASVehicleFactory_Turret |
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VTarray |
Enumerations Summary |
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Inherited Enumerations from UT2k4Assault.ASVehicleFactory |
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EASVF_TriggeredFunction |
Functions Summary |
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Inherited Functions from UT2k4Assault.ASVehicleFactory_Turret |
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NextVehicle, PostBeginPlay, PrevVehicle, VehicleDestroyed, VehiclePossessed, VehicleSpawned, VehicleUnPossessed |
Defaultproperties |
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defaultproperties { bSpawnBuildEffect=false VehicleTeam=1 VehicleClass=None VehicleClassStr="UT2k4AssaultFull.ASTurret_LinkTurret" DrawType=DT_StaticMesh StaticMesh=StaticMesh'AS_Weapons_SM.LinkTurret_STATIC' DrawScale=0.3 CollisionHeight=116 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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