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class ClassicSniperAmmoPickup extends UTAmmoPickup; defaultproperties { InventoryType=class'ClassicSniperAmmo' PickupMessage="You picked up sniper ammo." PickupSound=Sound'PickupSounds.SniperAmmoPickup' PickupForce="SniperAmmoPickup" // jdf AmmoAmount=10 CollisionHeight=16.000000 PrePivot=(Z=16.0) StaticMesh=StaticMesh'NewWeaponStatic.ClassicSniperAmmoM' DrawType=DT_StaticMesh } |
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