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WVArtilleryTurretSupport.ArtilleryTurretSupport


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/**
Place this class in your map if it contains artillery turrets, both stationary
or as gunner seat of another vehicle. This actor will ensure the bots can
understand how to use such a turret.
You might not need this actor if the map contains artillery defense turrets.

Creation date: 2013-12-15 11:21
Copyright (c) 2013, Wormbo
*/

class ArtilleryTurretSupport extends Info placeable;


#exec texture import file=S_ArtySupport.pcx mips=off


var() const editconst string Build;


simulated function PostNetBeginPlay()
{
	local TeamAI T;
	
	if (Role == ROLE_Authority)
	{
		foreach DynamicActors(class'TeamAI', T)
		{
			if (T.SquadType == class'ONSSquadAI')
				T.SquadType = class'ONSSquadAIWithArtilleryTurretSupport';
		}
	}
	Super.PostNetBeginPlay();
}


//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	Build = "%%%%-%%-%% %%:%%";
	Texture = Texture'S_ArtySupport';
}

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Class file time: Mi 25.12.2013 10:48:28.000 - Creation time: Do 14.8.2014 09:58:34.104 - Created with UnCodeX