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/****************************************************************************** DamTypeHoverTankShockwave Creation date: 2011-08-07 13:42 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements. Please ask for permission first, if you intend to make money off reused code. ******************************************************************************/ class DamTypePoltergeistShockwave extends VehicleDamageType abstract; //============================================================================= // Default values //============================================================================= defaultproperties { DeathString = "%o was caught by %k's energy shockwave." MaleSuicide = "%o stood in the way of his own energy shockwave." FemaleSuicide = "%o stood in the way of her own energy shockwave." VehicleClass = class'PoltergeistTank' bDelayedDamage = True VehicleDamageScaling = 1.5 VehicleMomentumScaling = 2.0 DamageOverlayMaterial=Material'UT2004Weapons.ShockHitShader' DamageOverlayTime=0.8 DeathOverlayMaterial=Material'UT2004Weapons.ShockHitShader' DeathOverlayTime=1.5 } |
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