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XEffects.AlienBloodJet


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//=============================================================================
// AlienBloodJet.
//=============================================================================
class AlienBloodJet extends BloodJet;

#exec OBJ LOAD File=XGameShadersB.utx

defaultproperties  
{
	SplatterClass=class'BioDecal'
    Skins(0)=Material'XGameShadersB.Blood.AlienBloodJet'
}

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Class file time: Di 5.9.2006 22:36:22.000 - Creation time: Do 14.8.2014 09:58:33.948 - Created with UnCodeX