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class GrenadeSmokeTrail extends xEmitter; defaultproperties { Skins(0)=Texture'SmokeTex' Style=STY_Alpha DrawScale=1.000000 ScaleGlow=2.000000 Physics=PHYS_Trailer mParticleType=PCL_Burst mDirDev=(X=0.200000,Y=0.200000,Z=0.200000) mPosDev=(X=0.00000,Y=0.00000,Z=0.00000) mDelayRange(0)=0.000000 mDelayRange(1)=0.000000 mLifeRange(0)=1.300000 mLifeRange(1)=1.50000 mSpeedRange(0)=2.000000 mSpeedRange(1)=15.000000 mSizeRange(0)=15.000000 mSizeRange(1)=25.000000 mGrowthRate=10 mMassRange(0)=-0.010000 mMassRange(1)=-0.080000 mRegenRange(0)=30.000000 mRegenRange(1)=30.000000 mRegen=True mRandOrient=True mRandTextures=True mAttenuate=True mStartParticles=1 mMaxParticles=50 mColorRange(0)=(R=35,G=45,B=45,A=255) mColorRange(1)=(R=50,G=65,B=65,A=255) mNumTileColumns=4 mNumTileRows=4 } |
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