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class IonCore extends xEmitter; #exec OBJ LOAD FILE=XEffectMat.utx defaultproperties { Skins(0)=Texture'XEffectMat.shock_core' Style=STY_Additive mStartParticles=1 mMaxParticles=1 mLifeRange(0)=100.0 mLifeRange(1)=100.0 mRegenRange(0)=0.0 mRegenRange(1)=0.0 mSpeedRange(0)=0.0 mSpeedRange(1)=0.0 mSpinRange(0)=0.0 mSpinRange(1)=0.0 mSizeRange(0)=300.0 mSizeRange(1)=300.0 mPosRelative=true mAttenuate=false LifeSpan=+1.0 } |
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