Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 |
class RocketMark extends xScorch; #exec TEXTURE IMPORT NAME=rocketblastmark FILE=TEXTURES\DECALS\rocketBlasta.tga LODSET=2 MODULATED=1 UCLAMPMODE=CLAMP VCLAMPMODE=CLAMP defaultproperties { DrawScale=+2.0 ProjTexture=Material'rocketblastmark' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |