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class RocketMuzFlash3rd extends xEmitter; var int mNumPerFlash; defaultproperties { mNumPerFlash=1 mStartParticles=0 mMaxParticles=6 mLifeRange(0)=0.150000 mLifeRange(1)=0.200000 mRegenRange(0)=0.0 mRegenRange(1)=0.0 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mAirResistance=0.000000 mSizeRange(0)=0.1200000 mSizeRange(1)=0.120000 mGrowthRate=2.200000 mMeshNodes(0)=StaticMesh'MinigunFlashMesh' mSpawnVecB=(Z=0.000000) mParticleType=PT_Mesh mPosRelative=True mRandOrient=True mRandTextures=True Skins(0)=FinalBlend'XGameShaders.Minigun.MinigunFlashFinal' Style=STY_Additive } |
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