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class ShockImpactScorch extends xScorch; #exec TEXTURE IMPORT NAME=ShockHeatDecal FILE=TEXTURES\DECALS\ShockHeatDecal.tga LODSET=2 ADDITIVE=1 UCLAMPMODE=CLAMP VCLAMPMODE=CLAMP defaultproperties { FrameBufferBlendingOp=PB_Add DrawScale=+0.5 ProjTexture=Texture'ShockHeatDecal' LifeSpan=2.2 CullDistance=+7000.0 } |
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