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class SpeedTrail extends xEmitter; #exec TEXTURE IMPORT NAME=SpeedTrailTex FILE=textures\speedtrail.tga defaultproperties { RemoteRole=ROLE_SimulatedProxy bNetTemporary=false Physics=PHYS_None Skins(0)=Texture'SpeedTrailTex' Style=STY_Additive mParticleType=PT_Stream mSpawningType=ST_Sphere mLifeRange(0)=0.65 mLifeRange(1)=0.65 mRegenRange(0)=10.0 mRegenRange(1)=10.0 mSpeedRange(0)=-20.0 mSpeedRange(1)=-20.0 mAirResistance=0.0 mMassRange(0)=-0.1 mMassRange(1)=-0.1 mSpinRange(0)=0.0 mSpinRange(1)=0.0 mSizeRange(0)=12.0 mSizeRange(1)=12.0 mGrowthRate=-12.0 mAttenKa=0.0 mPosDev=(X=2.0,Y=2.0,Z=2.0) mDirDev=(X=0.5,Y=0.5,Z=0.5) //mColorRange(0)=(R=0) //mColorRange(1)=(R=0) mStartParticles=0 mMaxParticles=50 mPosRelative=false LifeSpan=+60.0 } |
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