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XEffects.TransEffectRed


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class TransEffectRed extends TransEffect;

#exec OBJ LOAD FILE="xGameShadersB.utx"

defaultproperties
{
	Skins(0)=Material'XGameShadersB.TransB.TransRingRed'
}

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Class file time: Di 5.9.2006 22:36:22.000 - Creation time: Do 14.8.2014 09:58:52.429 - Created with UnCodeX