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class TransFlareBlue extends xEmitter; defaultproperties { Physics=PHYS_Trailer Skins=(Texture'XEffects.Skins.pcl_ball') Style=STY_Translucent mParticleType=PT_Sprite mStartParticles=0 mMaxParticles=5 mLifeRange(0)=1.4 mLifeRange(1)=1.4 mRegenRange(0)=6.0 mRegenRange(1)=6.0 mSpeedRange(0)=8.0 mSpeedRange(1)=8.0 mAirResistance=0.0 mSizeRange(0)=6.0 mSizeRange(1)=6.0 mColorRange(0)=(R=50,G=50,B=200) mColorRange(1)=(R=50,G=50,B=200) CullDistance=+4000.0 } |
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