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//============================================================================= // TransTrail //============================================================================= class TransTrail extends pclSmoke; #exec TEXTURE IMPORT NAME=TransTrailT FILE=textures\TransTrail.tga GROUP="Skins" MIPS=0 defaultproperties { bOwnerNoSee=true Style=STY_Additive mParticleType=PT_Stream mDirDev=(X=0.000000,Y=0.000000,Z=0.000000) mPosDev=(X=0.000000,Y=0.000000,Z=0.000000) mLifeRange(0)=1.5 mLifeRange(1)=1.5 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mSizeRange(0)=9.000000 mSizeRange(1)=9.000000 mRegen=true mRegenRange(0)=20.000000 mRegenRange(1)=20.000000 mRegenDist=0.000000 mStartParticles=0 mAttenuate=true mMaxParticles=100 mGrowthRate=6.0 Skins(0)=Texture'TransTrailT' Physics=PHYS_Trailer LifeSpan=0.0 mNumTileColumns=1 mNumTileRows=1 mColorRange(0)=(R=80,G=150,B=255,A=255) mColorRange(1)=(R=80,G=150,B=255,A=255) mSpawnVecB=(X=10.0,Y=0.0,Z=0.0) mAttenKa=0.0 } |
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