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XGame.xBombBase


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//=============================================================================
// xBombBase.
// For decoration only, this actor serves no game-related purpose!
//=============================================================================
class xBombBase extends Decoration;

defaultproperties
{   
    DrawScale=1.50000
    DrawType=DT_StaticMesh
    StaticMesh=XGame_rc.BombSpawnMesh
    bCollideWorld=false
    bCollideActors=false
    bStatic=false
}

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Class file time: Di 5.9.2006 22:36:26.000 - Creation time: Do 14.8.2014 09:58:55.878 - Created with UnCodeX