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XGame.xDomAlert


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//=============================================================================
// xDomAlert.
//=============================================================================
class xDomAlert extends TriggerLight;

// could also give it an animating mesh type?
// either we make this DominationAlertRed or we override a bunch of TriggerLight's properties...

defaultproperties
{
    Tag="RedDomination"
}

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Class file time: Di 5.9.2006 22:36:26.000 - Creation time: Do 14.8.2014 09:58:56.004 - Created with UnCodeX