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//============================================================================= // xDomA. //============================================================================= class xDomA extends xDOMLetter; defaultproperties { StaticMesh=XGame_rc.DomAMesh Skins(0)=Shader'XGameTextures.SuperPickups.DomABGS' DrawType=DT_StaticMesh DrawScale=0.250000 bCollideWorld=false bCollideActors=false bStatic=false Physics=PHYS_Rotating bStasis=false bFixedRotationDir=True RotationRate=(Yaw=24000) } |
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