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class WildcardCharger_rc extends Resource; #exec OBJ LOAD FILE=XGameTextures.utx #exec STATICMESH IMPORT NAME=WildcardChargerMesh FILE=Models\WildcardCharger.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=HealthChargerMesh FILE=Models\HealthCharger.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=ShieldChargerMesh FILE=Models\ShieldCharger.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=AmmoChargerMesh FILE=Models\AmmoCharger.lwo COLLISION=0 |
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