Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 |
class Ball_rc extends Resource; #exec OBJ LOAD FILE=XGameShaders.utx #exec OBJ LOAD FILE=XGameTextures.utx #exec STATICMESH IMPORT NAME=BombDeliveryMesh FILE=Models\BombGate.lwo #exec STATICMESH IMPORT NAME=BombSpawnMesh FILE=Models\BombDelivery.lwo #exec STATICMESH IMPORT NAME=BallMesh FILE=Models\Ball.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=BombEffectMesh FILE=..\xeffects\Models\bombeffect.lwo COLLISION=0 |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |