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class MinigunAmmoPickup extends UTAmmoPickup; defaultproperties { InventoryType=class'MinigunAmmo' PickupMessage="You picked up 50 bullets." PickupSound=Sound'PickupSounds.MinigunAmmoPickup' PickupForce="MinigunAmmoPickup" // jdf AmmoAmount=50 CollisionHeight=12.750000 StaticMesh=StaticMesh'WeaponStaticMesh.MinigunAmmoPickup' DrawType=DT_StaticMesh } |
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