Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
class RocketAmmoPickup extends UTAmmoPickup; defaultproperties { InventoryType=class'RocketAmmo' PickupMessage="You picked up a rocket pack." PickupSound=Sound'PickupSounds.RocketAmmoPickup' PickupForce="RocketAmmoPickup" // jdf AmmoAmount=9 MaxDesireability=0.300000 CollisionHeight=13.500000 StaticMesh=StaticMesh'WeaponStaticMesh.RocketAmmoPickup' DrawType=DT_StaticMesh DrawScale=+0.7 PrePivot=(Z=+2.5) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |