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BFRL10k.BFRLAmmoPickup


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/******************************************************************************
BFRLAmmoPickup

Creation date: 2011-02-22 21:38
Last change: $Id$
Copyright © 2011, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Please ask for permission first, if you intend to make money off reused code.
******************************************************************************/

class BFRLAmmoPickup extends UTAmmoPickup;


//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	InventoryType = class'BFRLAmmo'
	AmmoAmount    = 10
	PickupMessage = "You picked up some BF10k rockets"
	PickupSound   = Sound'PickupSounds.FlakAmmoPickup'
	PickupForce   = "FlakAmmoPickup"
	StaticMesh    = StaticMesh'ONSWeapons-SM.AVRiLAmmo'
	Skins         = (BFRLShader)
	DrawType      = DT_StaticMesh
	DrawScale     = 0.4
}


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Class file time: Di 22.2.2011 23:27:14.000 - Creation time: Sa 23.8.2014 09:18:42.783 - Created with UnCodeX