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BFRL10k.BFRLAmmoPickup

Extends
UTAmmoPickup

BFRLAmmoPickup Creation date: 2011-02-22 21:38 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.Ammo
         |   
         +-- XWeapons.UTAmmoPickup
            |   
            +-- BFRL10k.BFRLAmmoPickup

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount

Functions Summary
Inherited Functions from XWeapons.UTAmmoPickup
RespawnEffect
Inherited Functions from Engine.Ammo
BotDesireability, DetourWeight, SpawnCopy, UpdateHUD


Defaultproperties

defaultproperties
{
	InventoryType = class'BFRLAmmo'
	AmmoAmount    = 10
	PickupMessage = "You picked up some BF10k rockets"
	PickupSound   = Sound'PickupSounds.FlakAmmoPickup'
	PickupForce   = "FlakAmmoPickup"
	StaticMesh    = StaticMesh'ONSWeapons-SM.AVRiLAmmo'
	Skins         = (BFRLShader)
	DrawType      = DT_StaticMesh
	DrawScale     = 0.4
}



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Creation time: Sa 23.8.2014 09:18:06.710 - Created with UnCodeX